PC TCP/IP v3.0 for Windows 10 serial key or number

PC TCP/IP v3.0 for Windows 10 serial key or number

PC TCP/IP v3.0 for Windows 10 serial key or number

PC TCP/IP v3.0 for Windows 10 serial key or number

Panda mouse pro apk activation


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, PC TCP/IP v3.0 for Windows 10 serial key or number

Internet protocol suite

Set of communications protocols
This article is about the protocols that make up the Internet architecture. For the IP network protocol only, see Internet protocol.

The Internet protocol suite is the conceptual model and set of communications protocols used in the Internet and similar computer networks. It is commonly known as TCP/IP because the foundational protocols in the suite are the Transmission Control Protocol (TCP) and the Internet Protocol (IP). During its development, versions of it were known as the Department of Defense (DoD) model because the development of the networking method was funded by the United States Department of Defense through DARPA. Its implementation is a protocol stack.

The Internet protocol suite provides end-to-end data communication specifying how data should be packetized, addressed, transmitted, routed, and received. This functionality is organized into four abstraction layers, which classify all related protocols according to the scope of networking involved.[1][2] From lowest to highest, the layers are the link layer, containing communication methods for data that remains within a single network segment (link); the internet layer, providing internetworking between independent networks; the transport layer, handling host-to-host communication; and the application layer, providing process-to-process data exchange for applications.

The technical standards underlying the Internet protocol suite and its constituent protocols are maintained by the Internet Engineering Task Force (IETF). The Internet protocol suite predates the OSI model, a more comprehensive reference framework for general networking systems.

History[edit]

Early research[edit]

Diagram of the first internetworked connection

The Internet protocol suite resulted from research and development conducted by the Defense Advanced Research Projects Agency (DARPA) in the late s.[3] After initiating the pioneering ARPANET in , DARPA started work on a number of other data transmission technologies. In , Robert E. Kahn joined the DARPA Information Processing Technology Office, where he worked on both satellite packet networks and ground-based radio packet networks, and recognized the value of being able to communicate across both. In the spring of , Vinton Cerf, who helped develop the existing ARPANET Network Control Program (NCP) protocol, joined Kahn to work on open-architecture interconnection models with the goal of designing the next protocol generation for the ARPANET.[citation needed] They drew on the experience from the ARPANET research community and the International Networking Working Group, which Cerf chaired.[4]

By the summer of , Kahn and Cerf had worked out a fundamental reformulation, in which the differences between local network protocols were hidden by using a common internetwork protocol, and, instead of the network being responsible for reliability, as in the existing ARPANET protocols, this function was delegated to the hosts. Cerf credits Hubert Zimmermann and Louis Pouzin, designer of the CYCLADES network, with important influences on this design.[5][6] The new protocol was implemented as the Transmission Control Program in [7]

Initially, the Transmission Control Program managed both datagram transmissions and routing, but as experience with the protocol grew, collaborators recommended division of functionality into layers of distinct protocols. Advocates included Jonathan Postel of the University of Southern California's Information Sciences Institute, who edited the Request for Comments (RFCs), the technical and strategic document series that has both documented and catalyzed Internet development,[8] and the research group of Robert Metcalfe at Xerox PARC.[9][10] Postel stated, "We are screwing up in our design of Internet protocols by violating the principle of layering."[11] Encapsulation of different mechanisms was intended to create an environment where the upper layers could access only what was needed from the lower layers. A monolithic design would be inflexible and lead to scalability issues. In version 3 of TCP, written in , the Transmission Control Program was split into two distinct protocols, the Internet Protocol as connectionless layer and the Transmission Control Protocol as a reliable connection-oriented service.[12]

The design of the network included the recognition that it should provide only the functions of efficiently transmitting and routing traffic between end nodes and that all other intelligence should be located at the edge of the network, in the end nodes. This design is known as the end-to-end principle. Using this design, it became possible to connect other networks to the ARPANET that used the same principle, irrespective of other local characteristics, thereby solving Kahn's initial internetworking problem. A popular expression is that TCP/IP, the eventual product of Cerf and Kahn's work, can run over "two tin cans and a string."[citation needed] Years later, as a joke, the IP over Avian Carriers formal protocol specification was created and successfully tested.

DARPA contracted with BBN Technologies, Stanford University, and the University College London to develop operational versions of the protocol on several hardware platforms.[13] During development of the protocol the version number of the packet routing layer progressed from version 1 to version 4, the latter of which was installed in the ARPANET in It became known as Internet Protocol version 4 (IPv4) as the protocol that is still in use in the Internet, alongside its current successor, Internet Protocol version 6 (IPv6).

Early implementation[edit]

In , a two-network TCP/IP communications test was performed between Stanford and University College London. In November , a three-network TCP/IP test was conducted between sites in the US, the UK, and Norway. Several other TCP/IP prototypes were developed at multiple research centers between and

A computer called a router is provided with an interface to each network. It forwards network packets back and forth between them.[14] Originally a router was called gateway, but the term was changed to avoid confusion with other types of gateways.[15]

Adoption[edit]

In March , the US Department of Defense declared TCP/IP as the standard for all military computer networking.[16] In the same year, NORSAR and Peter Kirstein's research group at University College London adopted the protocol.[13][17][18] The migration of the ARPANET to TCP/IP was officially completed on flag day January 1, , when the new protocols were permanently activated.[19]

In , the Internet Advisory Board (later Internet Architecture Board) held a three-day TCP/IP workshop for the computer industry, attended by vendor representatives, promoting the protocol and leading to its increasing commercial use. In , the first Interop conference focused on network interoperability by broader adoption of TCP/IP. The conference was founded by Dan Lynch, an early Internet activist. From the beginning, large corporations, such as IBM and DEC, attended the meeting.[20]

IBM, AT&T and DEC were the first major corporations to adopt TCP/IP, this despite having competing proprietary protocols. In IBM, from , Barry Appelman's group did TCP/IP development. They navigated the corporate politics to get a stream of TCP/IP products for various IBM systems, including MVS, VM, and OS/2. At the same time, several smaller companies, such as FTP Software and the Wollongong Group, began offering TCP/IP stacks for DOS and Microsoft Windows.[21] The first VM/CMS TCP/IP stack came from the University of Wisconsin.[22]

Some of the early TCP/IP stacks were written single-handedly by a few programmers. Jay Elinsky and Oleg Vishnepolsky&#;[ru] of IBM Research wrote TCP/IP stacks for VM/CMS and OS/2, respectively.[citation needed] In Donald Gillies at MIT wrote a ntcp multi-connection TCP which ran atop the IP/PacketDriver layer maintained by John Romkey at MIT in –4. Romkey leveraged this TCP in when FTP Software was founded.[23][24] Starting in , Phil Karn created a multi-connection TCP application for ham radio systems (KA9Q TCP).[25]

The spread of TCP/IP was fueled further in June , when the University of California, Berkeley agreed to place the TCP/IP code developed for BSD UNIX into the public domain. Various corporate vendors, including IBM, included this code in commercial TCP/IP software releases. Microsoft released a native TCP/IP stack in Windows This event helped cement TCP/IP's dominance over other protocols on Microsoft-based networks, which included IBM's Systems Network Architecture (SNA), and on other platforms such as Digital Equipment Corporation's DECnet, Open Systems Interconnection (OSI), and Xerox Network Systems (XNS).

Nonetheless, for a period in the late s and early s, engineers, organizations and nations were polarized over the issue of which standard, the OSI model or the Internet protocol suite would result in the best and most robust computer networks.[26][27][28]

Formal specification and standards[edit]

The technical standards underlying the Internet protocol suite and its constituent protocols have been delegated to the Internet Engineering Task Force (IETF).

The characteristic architecture of the Internet Protocol Suite is its broad division into operating scopes for the protocols that constitute its core functionality. The defining specification of the suite is RFC , which broadly outlines four abstraction layers.[1] These have stood the test of time, as the IETF has never modified this structure. As such a model of networking, the Internet Protocol Suite predates the OSI model, a more comprehensive reference framework for general networking systems.

Key architectural principles[edit]

Conceptual data flow in a simple network topology of two hosts (A and B) connected by a link between their respective routers. The application on each host executes read and write operations as if the processes were directly connected to each other by some kind of data pipe. After establishment of this pipe, most details of the communication are hidden from each process, as the underlying principles of communication are implemented in the lower protocol layers. In analogy, at the transport layer the communication appears as host-to-host, without knowledge of the application data structures and the connecting routers, while at the internetworking layer, individual network boundaries are traversed at each router.
Encapsulation of application data descending through the layers described in RFC

The end-to-end principle has evolved over time. Its original expression put the maintenance of state and overall intelligence at the edges, and assumed the Internet that connected the edges retained no state and concentrated on speed and simplicity. Real-world needs for firewalls, network address translators, web content caches and the like have forced changes in this principle.[29]

The robustness principle states: "In general, an implementation must be conservative in its sending behavior, and liberal in its receiving behavior. That is, it must be careful to send well-formed datagrams, but must accept any datagram that it can interpret (e.g., not object to technical errors where the meaning is still clear)."[30] "The second part of the principle is almost as important: software on other hosts may contain deficiencies that make it unwise to exploit legal but obscure protocol features."[31]

Encapsulation is used to provide abstraction of protocols and services. Encapsulation is usually aligned with the division of the protocol suite into layers of general functionality. In general, an application (the highest level of the model) uses a set of protocols to send its data down the layers. The data is further encapsulated at each level.

An early architectural document, RFC&#;, emphasizes architectural principles over layering.[32]RFC , titled Host Requirements, is structured in paragraphs referring to layers, but the document refers to many other architectural principles and does not emphasize layering. It loosely defines a four-layer model, with the layers having names, not numbers, as follows:

  • The application layer is the scope within which applications, or processes, create user data and communicate this data to other applications on another or the same host. The applications make use of the services provided by the underlying lower layers, especially the transport layer which provides reliable or unreliablepipes to other processes. The communications partners are characterized by the application architecture, such as the client-server model and peer-to-peer networking. This is the layer in which all application protocols, such as SMTP, FTP, SSH, HTTP, operate. Processes are addressed via ports which essentially represent services.
  • The transport layer performs host-to-host communications on either the local network or remote networks separated by routers.[33] It provides a channel for the communication needs of applications. UDP is the basic transport layer protocol, providing an unreliable connectionless datagram service. The Transmission Control Protocol provides flow-control, connection establishment, and reliable transmission of data.
  • The internet layer exchanges datagrams across network boundaries. It provides a uniform networking interface that hides the actual topology (layout) of the underlying network connections. It is therefore also the layer that establishes internetworking. Indeed, it defines and establishes the Internet. This layer defines the addressing and routing structures used for the TCP/IP protocol suite. The primary protocol in this scope is the Internet Protocol, which defines IP addresses. Its function in routing is to transport datagrams to the next host, functioning as an IP router, that has the connectivity to a network closer to the final data destination.
  • The link layer defines the networking methods within the scope of the local network link on which hosts communicate without intervening routers. This layer includes the protocols used to describe the local network topology and the interfaces needed to affect the transmission of Internet layer datagrams to next-neighbor hosts.

Link layer[edit]

The protocols of the link layer operate within the scope of the local network connection to which a host is attached. This regime is called the link in TCP/IP parlance and is the lowest component layer of the suite. The link includes all hosts accessible without traversing a router. The size of the link is therefore determined by the networking hardware design. In principle, TCP/IP is designed to be hardware independent and may be implemented on top of virtually any link-layer technology. This includes not only hardware implementations, but also virtual link layers such as virtual private networks and networking tunnels.

The link layer is used to move packets between the Internet layer interfaces of two different hosts on the same link. The processes of transmitting and receiving packets on the link can be controlled in the device driver for the network card, as well as in firmware or by specialized chipsets. These perform functions, such as framing, to prepare the Internet layer packets for transmission, and finally transmit the frames to the physical layer and over a transmission medium. The TCP/IP model includes specifications for translating the network addressing methods used in the Internet Protocol to link-layer addresses, such as media access control (MAC) addresses. All other aspects below that level, however, are implicitly assumed to exist, and are not explicitly defined in the TCP/IP model.

The link layer in the TCP/IP model has corresponding functions in Layer 2 of the OSI model.

Internet layer[edit]

Internetworking requires sending data from the source network to the destination network. This process is called routing and is supported by host addressing and identification using the hierarchical IP addressing system. The internet layer provides an unreliable datagram transmission facility between hosts located on potentially different IP networks by forwarding datagrams to an appropriate next-hop router for further relaying to its destination. The internet layer has the responsibility of sending packets across potentially multiple networks. With this functionality, the internet layer makes possible internetworking, the interworking of different IP networks, and it essentially establishes the Internet.

The internet layer does not distinguish between the various transport layer protocols. IP carries data for a variety of different upper layer protocols. These protocols are each identified by a unique protocol number: for example, Internet Control Message Protocol (ICMP) and Internet Group Management Protocol (IGMP) are protocols 1 and 2, respectively.

The Internet Protocol is the principal component of the internet layer, and it defines two addressing systems to identify network hosts and to locate them on the network. The original address system of the ARPANET and its successor, the Internet, is Internet Protocol version 4 (IPv4). It uses a bit IP address and is therefore capable of identifying approximately four billion hosts. This limitation was eliminated in by the standardization of Internet Protocol version 6 (IPv6) which uses bit addresses. IPv6 production implementations emerged in approximately

Transport layer[edit]

The transport layer establishes basic data channels that applications use for task-specific data exchange. The layer establishes host-to-host connectivity in the form of end-to-end message transfer services that are independent of the underlying network and independent of the structure of user data and the logistics of exchanging information. Connectivity at the transport layer can be categorized as either connection-oriented, implemented in TCP, or connectionless, implemented in UDP. The protocols in this layer may provide error control, segmentation, flow control, congestion control, and application addressing (port numbers).


For the purpose of providing process-specific transmission channels for applications, the layer establishes the concept of the network port. This is a numbered logical construct allocated specifically for each of the communication channels an application needs. For many types of services, these port numbers have been standardized so that client computers may address specific services of a server computer without the involvement of service announcements or directory services.

Because IP provides only a best effort delivery, some transport layer protocols offer reliability. However, IP can run over a reliable data link protocol such as the High-Level Data Link Control (HDLC).

For example, the TCP is a connection-oriented protocol that addresses numerous reliability issues in providing a reliable byte stream:

  • data arrives in-order
  • data has minimal error (i.e., correctness)
  • duplicate data is discarded
  • lost or discarded packets are resent
  • includes traffic congestion control

The newer Stream Control Transmission Protocol (SCTP) is also a reliable, connection-oriented transport mechanism. It is message-stream-oriented—not byte-stream-oriented like TCP—and provides multiple streams multiplexed over a single connection. It also provides multi-homing support, in which a connection end can be represented by multiple IP addresses (representing multiple physical interfaces), such that if one fails, the connection is not interrupted. It was developed initially for telephony applications (to transport SS7 over IP), but can also be used for other applications.

The User Datagram Protocol is a connectionless datagram protocol. Like IP, it is a best effort, "unreliable" protocol. Reliability is addressed through error detection using a weak checksum algorithm. UDP is typically used for applications such as streaming media (audio, video, Voice over IP etc.) where on-time arrival is more important than reliability, or for simple query/response applications like DNS lookups, where the overhead of setting up a reliable connection is disproportionately large. Real-time Transport Protocol (RTP) is a datagram protocol that is designed for real-time data such as streaming audio and video.

The applications at any given network address are distinguished by their TCP or UDP port. By convention certain well known ports are associated with specific applications.

The TCP/IP model's transport or host-to-host layer corresponds roughly to the fourth layer in the OSI model, also called the transport layer.

Application layer[edit]

The application layer includes the protocols used by most applications for providing user services or exchanging application data over the network connections established by the lower level protocols. This may include some basic network support services such as protocols for routing and host configuration. Examples of application layer protocols include the Hypertext Transfer Protocol (HTTP), the File Transfer Protocol (FTP), the Simple Mail Transfer Protocol (SMTP), and the Dynamic Host Configuration Protocol (DHCP).[34] Data coded according to application layer protocols are encapsulated into transport layer protocol units (such as TCP or UDP messages), which in turn use lower layer protocols to effect actual data transfer.

The TCP/IP model does not consider the specifics of formatting and presenting data, and does not define additional layers between the application and transport layers as in the OSI model (presentation and session layers). Such functions are the realm of libraries and application programming interfaces.

Application layer protocols generally treat the transport layer (and lower) protocols as black boxes which provide a stable network connection across which to communicate, although the applications are usually aware of key qualities of the transport layer connection such as the end point IP addresses and port numbers. Application layer protocols are often associated with particular client-server applications, and common services have well-known port numbers reserved by the Internet Assigned Numbers Authority (IANA). For example, the HyperText Transfer Protocol uses server port 80 and Telnet uses server port Clients connecting to a service usually use ephemeral ports, i.e., port numbers assigned only for the duration of the transaction at random or from a specific range configured in the application.

The transport layer and lower-level layers are unconcerned with the specifics of application layer protocols. Routers and switches do not typically examine the encapsulated traffic, rather they just provide a conduit for it. However, some firewall and bandwidth throttling applications must interpret application data. An example is the Resource Reservation Protocol (RSVP). It is also sometimes necessary for network address translator (NAT) traversal to consider the application payload.

The application layer in the TCP/IP model is often compared as equivalent to a combination of the fifth (Session), sixth (Presentation), and the seventh (Application) layers of the OSI model.

Furthermore, the TCP/IP model distinguishes between user protocols and support protocols.[35] Support protocols provide services to a system of network infrastructure. User protocols are used for actual user applications. For example, FTP is a user protocol and DNS is a support protocol.

Layer names and number of layers in the literature[edit]

The following table shows various networking models. The number of layers varies between three and seven.

RFC , Internet STD 3 () Cisco Academy[36]Kurose,[37] Forouzan[38]Comer,[39] Kozierok[40]Stallings[41]Tanenbaum[42]Arpanet Reference Model (RFC ) OSI model
Four layersFour layersFive layersFour+one layersFive layersFive layersThree layersSeven layers
"Internet model" "Internet model" "Five-layer Internet model" or "TCP/IP protocol suite" "TCP/IP 5-layer reference model" "TCP/IP model" "TCP/IP 5-layer reference model" "Arpanet reference model" OSI model
Application Application Application Application Application Application Application/Process Application
Presentation
Session
Transport Transport Transport Transport Host-to-host or transport Transport Host-to-host Transport
Internet Internetwork Network Internet Internet Internet Network
Link Network interface Data link Data link (Network interface) Network access Data link Network interface Data link
Physical (Hardware) Physical Physical Physical

Some of the networking models are from textbooks, which are secondary sources that may conflict with the intent of RFC and other IETF primary sources.[43]

Comparison of TCP/IP and OSI layering[edit]

The three top layers in the OSI model, i.e. the application layer, the presentation layer and the session layer, are not distinguished separately in the TCP/IP model which only has an application layer above the transport layer. While some pure OSI protocol applications, such as X, also combined them, there is no requirement that a TCP/IP protocol stack must impose monolithic architecture above the transport layer. For example, the NFS application protocol runs over the eXternal Data Representation (XDR) presentation protocol, which, in turn, runs over a protocol called Remote Procedure Call (RPC). RPC provides reliable record transmission, so it can safely use the best-effort UDP transport.

Different authors have interpreted the TCP/IP model differently, and disagree whether the link layer, or the entire TCP/IP model, covers OSI layer 1 (physical layer) issues, or whether a hardware layer is assumed below the link layer.

Several authors have attempted to incorporate the OSI model's layers 1 and 2 into the TCP/IP model, since these are commonly referred to in modern standards (for example, by IEEE and ITU). This often results in a model with five layers, where the link layer or network access layer is split into the OSI model's layers 1 and 2.

The IETF protocol development effort is not concerned with strict layering. Some of its protocols may not fit cleanly into the OSI model, although RFCs sometimes refer to it and often use the old OSI layer numbers. The IETF has repeatedly stated[citation needed] that Internet protocol and architecture development is not intended to be OSI-compliant. RFC , referring to the Internet architecture, contains a section entitled: "Layering Considered Harmful".

For example, the session and presentation layers of the OSI suite are considered to be included to the application layer of the TCP/IP suite. The functionality of the session layer can be found in protocols like HTTP and SMTP and is more evident in protocols like Telnet and the Session Initiation Protocol (SIP). Session layer functionality is also realized with the port numbering of the TCP and UDP protocols, which cover the transport layer in the TCP/IP suite. Functions of the presentation layer are realized in the TCP/IP applications with the MIME standard in data exchange.

Conflicts are apparent also in the original OSI model, ISO , when not considering the annexes to this model, e.g., the ISO /4 Management Framework, or the ISO Internal Organization of the Network layer (IONL). When the IONL and Management Framework documents are considered, the ICMP and IGMP are defined as layer management protocols for the network layer. In like manner, the IONL provides a structure for "subnetwork dependent convergence facilities" such as ARP and RARP.

IETF protocols can be encapsulated recursively, as demonstrated by tunneling protocols such as Generic Routing Encapsulation (GRE). GRE uses the same mechanism that OSI uses for tunneling at the network layer.

Implementations[edit]

The Internet protocol suite does not presume any specific hardware or software environment. It only requires that hardware and a software layer exists that is capable of sending and receiving packets on a computer network. As a result, the suite has been implemented on essentially every computing platform. A minimal implementation of TCP/IP includes the following: Internet Protocol (IP), Address Resolution Protocol (ARP), Internet Control Message Protocol (ICMP), Transmission Control Protocol (TCP), User Datagram Protocol (UDP), and Internet Group Management Protocol (IGMP). In addition to IP, ICMP, TCP, UDP, Internet Protocol version 6 requires Neighbor Discovery Protocol (NDP), ICMPv6, and IGMPv6 and is often accompanied by an integrated IPSec security layer.

Application programmers are typically concerned only with interfaces in the application layer and often also in the transport layer, while the layers below are services provided by the TCP/IP stack in the operating system. Most IP implementations are accessible to programmers through sockets and APIs.

Unique implementations include Lightweight TCP/IP, an open source stack designed for embedded systems, and KA9Q NOS, a stack and associated protocols for amateur packet radio systems and personal computers connected via serial lines.

Microcontroller firmware in the network adapter typically handles link issues, supported by driver software in the operating system. Non-programmable analog and digital electronics are normally in charge of the physical components below the link layer, typically using an application-specific integrated circuit (ASIC) chipset for each network interface or other physical standard. High-performance routers are to a large extent based on fast non-programmable digital electronics, carrying out link level switching.

See also[edit]

Bibliography[edit]

  • Douglas E. Comer. Internetworking with TCP/IP – Principles, Protocols and Architecture. ISBN&#;
  • Joseph G. Davies and Thomas F. Lee. Microsoft Windows Server TCP/IP Protocols and Services. ISBN&#;
  • Forouzan, Behrouz A. (). TCP/IP Protocol Suite (2nd ed.). McGraw-Hill. ISBN&#;.
  • Craig Hunt TCP/IP Network Administration. O'Reilly () ISBN&#;
  • Maufer, Thomas A. (). IP Fundamentals. Prentice Hall. ISBN&#;.
  • Ian McLean. Windows(R) TCP/IP Black Book. ISBN&#;X
  • Ajit Mungale Pro .NET Network Programming. ISBN&#;
  • W. Richard Stevens. TCP/IP Illustrated, Volume 1: The Protocols. ISBN&#;
  • W. Richard Stevens and Gary R. Wright. TCP/IP Illustrated, Volume 2: The Implementation. ISBN&#;X
  • W. Richard Stevens. TCP/IP Illustrated, Volume 3: TCP for Transactions, HTTP, NNTP, and the UNIX Domain Protocols. ISBN&#;
  • Andrew S. Tanenbaum. Computer Networks. ISBN&#;
  • Clark, D. (). The Design Philosophy of the DARPA Internet Protocols(PDF). SIGCOMM '88 Symposium Proceedings on Communications Architectures and Protocols. ACM. pp.&#;– doi/ ISBN&#;. Retrieved

References[edit]

  1. ^ abRFC , Requirements for Internet Hosts – Communication Layers, R. Braden (ed.), October
  2. ^RFC , Requirements for Internet Hosts – Application and Support, R. Braden (ed.), October
  3. ^Cerf, Vinton G. & Cain, Edward (), "The DoD Internet Architecture Model", Computer Networks, 7, North-Holland, pp.&#;–, CiteSeerX&#;
  4. ^Abbate, Janet (). Inventing the Internet. MIT Press. pp.&#;–4. ISBN&#;.
  5. ^Cerf, V.; Kahn, R. (). "A Protocol for Packet Network Intercommunication"(PDF). IEEE Transactions on Communications. 22 (5): – doi/TCOM ISSN&#;
  6. ^"The internet's fifth man". Economist. 13 December Retrieved 11 September
  7. ^Vinton Cerf, Yogen Dalal, Carl Sunshine (December ), RFC&#;, Specification of Internet Transmission Control Protocol (December )
  8. ^Internet Hall of Fame
  9. ^Panzaris, Georgios (). Machines and romances: the technical and narrative construction of networked computing as a general-purpose platform, . Stanford University. p.&#;
  10. ^Pelkey, James L. (). "Yogen Dalal". Entrepreneurial Capitalism and Innovation: A History of Computer Communications, . Retrieved 5 September
  11. ^Postel, Jon (), "Section ", Comments on Internet Protocol and TCP
  12. ^"The TCP/IP Guide - TCP/IP Overview and History". standardservices.com.pk. Retrieved
  13. ^ abby Vinton Cerf, as told to Bernard Aboba (). "How the Internet Came to Be". Archived from the original on 26 September Retrieved 25 September
  14. ^RFC , Requirements for IP Version 4 Routers, F. Baker (June )
  15. ^Crowell, William; Contos, Brian; DeRodeff, Colby (). Physical and Logical Security Convergence: Powered By Enterprise Security Management. Syngress. p.&#; ISBN&#;.
  16. ^Ronda Hauben. "From the ARPANET to the Internet". TCP Digest (UUCP). Retrieved
  17. ^Martin, Olivier (). The "Hidden" Prehistory of European Research Networking. Trafford Publishing. ISBN&#;.
  18. ^Kirstein, Peter T. "Early experiences with the ARPANET and Internet in the UK". Department of Computer Science, Systems and Networks Research Group, University College London. Retrieved 13 April
  19. ^"TCP/IP Internet Protocol". Retrieved
  20. ^Leiner, Barry M.; et al. (), Brief History of the Internet(PDF), Internet Society, p.&#;15
  21. ^Wollongong
Источник: [standardservices.com.pk]
PC TCP/IP v3.0 for Windows 10 serial key or number

Hercules SETUP utility

Home » Products » Software » HW group » Hercules SETUP utility

Hercules SETUP utility is useful serial port terminal (RS or RS terminal), UDP/IP terminal and TCP/IP Client Server terminal. It was created for HW group internal use only, but today it's includes many functions in one utility and it's Freeware! With our original devices (Serial/Ethernet Converter, RS/Ethernet Buffer or I/O Controller) it can be used for the UDP Config.

  • Complete support for Windows 7, 8, and 10
  • All basic TCP and UDP utilities in one file, no installation required (just one .EXE file)
  • Implemented Serial Port Terminal is working with the Virtual Serial Ports (COM12 for example). You can check and control all serial port lines (CTS, RTS, DTR, DSR, RI, CD)
  • Simple TCP client (like the Hyperterminal) with the TEA support, view format, file transfers, macros..
  • Easy to use TCP Server with the TEA support, view format, file transfers, macros..
  • Hercules contains simple UDP/IP "Terminal" with view formats, echo, file transfers, macros..
  • Support the NVT (Network Virtual Terminal) in the Test mode tab, as like as NVT debuging features..
  • Using Telnet extended with NVT allows serial port configuration (RFC), device identification, confirmation of data sequence, etc.
  • It's FREEWARE you can use and share this software free
Applications and usage: 

Hercules is great utility if you are working with the serial and Ethernet devices & interfaces. General useful parts :

  • Serial port terminal (COM5 and higher support)
  • TCP/IP Client terminal (similar to "Telnet")
  • TCP/IP Server "terminal"
  • UDP "terminal"

For HW group devices only :

  • UDP Config utility (IP, Port, MASK, GW setting)
  • Test mode (TCP/IP terminal with TEA authorization support and NVT (Network virtual Terminal) parser for remote I/O pins control.

The Hercules SETUP is compatible with our free Virtual Serial Port, you can debug applications connected to remote serial port using Windows or higher.

UDP Config

This tab is to be used with HW-group devices only. In this window you can assign the IP address to compatible devices (PortBox, PortStore, PortStore2, I/O Controller, Charon 1 module, Poseidon etc..)

Parameters :
  • Search for the devices over UDP broadcast
  • List of all devices on the network segment (MAC list)
  • Check and assign main network parameters (IP address, IP mask ans Gateway)
  • Change main communication IP port
  • Define IP filter range (useful for the security reasons)
  • Special parameters
    • TEA authorisation enable (useful for the security reasons)
    • NVT enable (for the remote serial port devices)
    • TCP Setup mode enable (port 99)
  • 3x quick button (TCP Setup, TCP data communication, WWW Browser)
  •  Find Devices button
    Clicking on this button will find all the devices on your network segment.
  • Apply Changes button
    The parameter changes are applied by clicking on this button. Otherwise the changes will not take place.
  • Device type
    Not supported by most of the devices

 

  • Modules MAC list
    In this window will be displayed the MAC addresses (a.k.a physical addresses) of the devices connected to your network segment. Clicking on a particular MAC address will highlight it and will show the parameter values of the respective device in the Required parameters field.

 

 

  • Module IP
    This field displays the IP value of the respective device which has the MAC address highlighted in the Modules MAC list.  
  • Port
    This field displays the port the device (operating as server) listens to. For the Connect with TCP Client button to work it has to be set to 23 (Telnet).  
  • Module IP mask
    The Subnet Mask in this case It must be the same for all the devices in the network segment.
  • Gateway
    The IP address of the PC, router or switch interface, etc., with which the device is directly connected. 
  • IP Filter Address Range
    W: Address ( allows all)
    IP address of a network or computer that is allowed to communicate with the device. This value must result from multiplying the remote IP address and the restriction mask (option N), otherwise the device does not react.  
    More details to the IP Filter you can find in the device's manuals, include examples and counting formulas..
  • IP Filter MASK
    N: Mask ( allows all)
    This mask restricts addresses that can communicate with the device. Security can be greatly enhanced by setting a fixed address or a suitable restrictive mask that disallow communication with unauthorized parties.
    (IP requesting access AND N ) = W
    If this condition is valid, you can access the device (AND is binary multiplication). More details in the device's manuals.
     
  • TCP TEA authorization: Checking this box enables encrypted communication with the device using TEA. 
  • Enable NVT: Checking this box enables to send to the device NVT commands. 
  • Enable TCP setup: Checking this box enables the configuration of the device with the TCP Client. 
  • TCP Setup configuration button
    Clicking on this button will automatically open a connection to the device through port In the TCP Client menu you will see the device configuration mode. Press enter to see the parameters that you can set. 
  • Connect with TCP Client button
    Clicking this button will automatically open a Telnet connection with the device (port 23). If the Port field of the device (the port where the device listens to) is not set to 23 this connection will fail.  
  • Open in the WEB Browser button
    Clicking this button will open the page of the device in a WEB browser, if the device has a WEB server running.  

Serial

The Serial tab of the Hercules utility can be used as a simple serial port terminal for the RS standard. It's similar to the Hyperterminal, some functions extended.

Parameters :
  • Set the parameters of the connection (speed, parity, handshake)
  • Set the mode of operation (Free, PortStore test, Data, Setup)
  • Set and display the value of the signal on each modem line (i.e. on each RS pin)
  • Send and display messages or commands to and from remote device
  • Firmware update of device
  • Other parameters (in Right-click menu)
    • Display special characters (in ASCII, HEX or DEC)
    • Log the communication to a file
    • Create and send a test file..

 


  • Name define the number of the serial communication port.
  • Baud specifies the transmission rate in bauds [Bd].
  • Data size specifies the number of data bits in a character.
  • Parity
    Specifies how the system uses the parity bit to check for transmission errors. Options are none, even, odd and mark.
  • Handshake
    Transmission control to pause data transfer, when receiving buffer of the opposite device if full.
    • Off: No handshake between the devices.
    • RTS/CTS: Hardware hanshaking This method uses hardware lines RTS (Request to Send) and CTS (Clear to Send). When a receiver is ready for data, it asserts the RTS line indicating it is ready to receive data. This is read by the sender at the CTS input, indicating it is clear to send the data.
    • XON/XOFF protocol: Software handshaking. The flow control used to protect against data overruns, uses data bytes as control characters. XON/XOFF protocol is controlled by the data recipient who sends an XOFF character (ASCII DC3, decimal 19, hex 13) to the sender if it is unable to continue to receive data. The sender suspends transmission until it receives an XON character (ASCII DC1, decimal 17, hex 11).
       
  • Mode
    Mode selection is dedicated for testing HW group devices For your operations use default "free" mode.
  • Open|Close button
    Open and Close the serial connection with a device with the above mentioned parameters.
  • HWg update button
    Opends a dialog box to send a HWg firmware file (.Hwg) to update the firmware of the remote device. It's detailed described in every product's manual..

 

 

  •  Sendmacro button
    To sent data to the device press send button on the right of the respective field or use F1, F2, F3 respectively for the first, second and third field. Check the HEX box to send hex characters (used to send NVT commands). The ASCII characters are sent by typing #xxx (where x is a number in ), $yy (where y is a hex number) or for example for line feed or for carriage return. To send the character #, $ or < type ##, $$ and << respectively.

  • Hercules can also control and monitor other RS lines like RTS, CTS, DTR or DSR
    You can find detailed information about RS and these lines at standardservices.com.pk

TCP client

The TCP Client tab of the Hercules utility can be used as a simple TCP/IP Client terminal similar to Telnet.

Parameters :
  • Assign the parameters of the connection (IP, port)
  • Set the TEA key and authorization code
  • Send and display messages or commands to and from remote device
  • Receive test data - used with HWg devices
  • Other parameters (in Right-click menu)
    • Display special characters (in ASCII, HEX or DEC)
    • Log the communication to a file
    • Send a file to the remote device

 

  • Module IP
    The IP address of the remote device.
  • Port
    The port of the remote device - 23 for Telnet, 99 for TCP configuration of HWg devices.
  • Ping button
    Facility to ping the remote device to check for a connection. Results displayed in the Received/Sent data window.
  • Connect|Disconnect button
    Open and close the TCP/IP connection with the remote device.
  • TEA key
    Secure 16 bytes pasword. It's set on both sides, it's never going thought network.
    It's defined in most of our devices as 4 groups with 4 bytes defined in HEX form. - details
  • Authorization code
    To open communication with the TEA secured device, you have to cut 12 digits to your clipboard and paste it into "Authorization code" standardservices.com.pk click the button with the picture of the padlock and the result will be send to the connection.
    If your TEA Key is equal to the Key on the opposite side, the TCP connection is enabled. Otherwise the connection is with some timeout closed by the TCP Client (device). - details
  • Received test data button
    Receive the test data file. It's function dedicated for the PortStore and PortStore2 testing.. - details
  • Send button
    To sent data to the device press send button on the right of the respective field or use F1, F2, F3 respectively for the first, second and third field.
    Check the HEX box to send hex characters (used to send NVT commands). The ASCII characters are sent by typing #xxx (where x is a number in ), $yy (where y is a hex number) or for example for line feed or for carriage return. To send the character #, $ or < type ##, $$ and << respectively.

TCP server

The TCP Server tab of the Hercules utility can be used as TCP Server terminal and listen to any port. The data received from the Client will be displayed in the Received data window

Parameters :
  • Assign the port to listen to
  • Set the TEA key for client authorization
  • Display how many clients are connected
  • Send and display messages or commands to and from remote device
  • Find the Hex and Dec code for characters
  • Other parameters (in Right-click menu)
    • Display special characters (in ASCII, HEX or DEC)
    • Log the communication to a file
    • Send a file to the remote device

 

  • Port
    The port at which the server listens to - 80 for HTTP, 23 for Telnet, etc.
    Hercules details: Check our simple example, how you can test the HTTP server..
  • Listen|Close button
    Listen to a port and close the connection.
  • TEA authorization
    Here in the server version i.e., server just accept or reject connection, if client use the same TEA key. You can test it if you run 2x Hercules SETUP as the TCP client in first window and TCP server in second window.
  • Client authorization
    Open and close the TCP/IP connection with the remote device.
  • Client connection status
    Displays the status of the connection and the number of the clients connected.

 

TCP server lisening on specified port in the Server status and show received data in RAW format. You can try Listen on port 80 on your PC and entry your IP address into your browser..

Note: Don't use receiveing port lower than in MS Windows, it can make you troubles with TCP/IP comunication, because Windows using these port numbers for system functions.

  •  Send button
    To sent data to the device press send button on the right of the respective field. Check the HEX box to send hex characters (used to send NVT commands). The ASCII characters are sent by typing #xxx (where x is a number in ), $yy (where y is a hex number) or for example for line feed or for carriage return. To send the character #, $ or < type ##, $$ and << respectively.
  • Cursor decode
    Show HEX and Decimal value of the character before cursor in the Received data window. If you want to know Value of some specified character, write it into Decoder Input window.
  • Server settings - Server echo
    By checking this checkbox the TCP Server start ECHO function = it's send back every received data to the TCP connection.

UDP tab

The UDP tab is simple "terminal" based on the UDP datagrams.
The main purpose of this tab is to send UDP packets from your computer to the destination. If you want to use UDP comunication mode, it's quite complicated to find some utility for debuging under Windows.

Parameters :
  • Assign the port and IP to listen to
  • Send UDP broadcasts
  • Send and display messages or commands to and from remote device
  • Other parameters (in Right-click menu)
    • Display special characters (in ASCII, HEX or DEC)
    • Log the communication to a file
    • Send a file to the remote device

 

 

 

  •  Send button
    To sent data to the device press send button on the right of the respective field or use F1, F2, F3 respectively for the first, second and third field.
    Check the HEX box to send hex characters (used to send NVT commands). The ASCII characters are sent by typing #xxx (where x is a number in ), $yy (where y is a hex number) or for example for line feed or for carriage return. To send the character #, $ or < type ##, $$ and << respectively.

 

 

Test mode tab

The Test mode is developed for testing all functions of HW group Ethernet devices. In fact, it's just TCP client extended with some more functions.

Parameters :
  • Assign the parameters of the connection (IP, port)
  • Set the TEA key and authorization code
  • Send and display messages or commands to and from remote device
  • Set and display the I/O pins of some HWg devices I/O Controller, Charon 1 module
  • Other parameters (in Right-click menu)
    • Display special characters (in ASCII, HEX or DEC)
    • Log the communication to a file
  •  Module IP
    The IP address of the remote device.
  • Port
    The port of the remote device - 23 for Telnet, 99 for TCP configuration of HWg devices.
  • Connect|Disconnect button
    Open and close the TCP/IP connection with the remote device.

The TEA authorization

  • TEA key
    Secure 16 bytes pasword. It's set on both sides, it's never going thought network.
    It's defined in most of our devices as 4 groups with 4 bytes defined in HEX form. - details
  • Authorization code
    To open communication with the TEA secured device, you have to cut 12 digits to your clipboard and paste it into "Authorization code" standardservices.com.pk click the button with the picture of the padlock and the result will be send to the connection.
    If your TEA Key is equal to the Key on the opposite side, the TCP connection is enabled. Otherwise the connection is with some timeout closed by the TCP Client (device). - details

 

The NVT (Network Virtual Terminal) functions

 

  •  The Data I/O pins box uses NVT commands to control the I/O pins of the Charon module or the I/O Controller device. By checking on of the DD7 checkboxes you are setting to OFF one of the respective LEDs and by unchecking you set them to ON.
    It is working only if you have switched on the NVT! or the [V: NetworkVirtualTerminal On] selection in the SETUP of the device. more
  • Inverse
    The polarity of the output will change. That is check will mean ON and uncheck will mean OFF.
  • Write together and Write
    Check Write together and you will send NVT commands only when you press Write button and not immediately after you check any D0 .. D1 checkbox.
    Hercules details: Check our short description, how to handle with Binary I/O pins
  • Read button
    Clicking it will read the value of the inputs and update each virtual LED of Hercules. These inputs are on the screen displayed by 8x LEDs on the left of the READ button. LED switched on = logical 0 on the input. (The display is inverted logic)
  • Inverse LED checkbox
    By checking it you change the polarity of the LEDs shown in the Hercules window, the virtual LEDs (that means if the virtual LEDs are OFF in the window the real LEDs are actually ON if the Inverse LED checkbox is checked).
  • Show I/O Commands checkbox
    Enables the display of outgoing NVT commands from the " Data I/O pins " section. You can see the commands that switch on/off specific outputs every time you click on the respective D0 D7 output.
  •  Send button
    To sent data to the device press send button on the right of the respective field or use F1, F2, F3 respectively for the first, second and third field.
    Check the HEX box to send hex characters (used to send NVT commands). The ASCII characters are sent by typing #xxx (where x is a number in ), $yy (where y is a hex number) or for example for line feed or for carriage return. To send the character #, $ or < type ##, $$ and << respectively.

Hercules - Right click menu

Don't miss, there is configuration menu, you can open by click to the right button of your mouse in the main window.

Note: Different tabs have different features of this menu.

Parameters
  • Display special characters (in ASCII, HEX or DEC)
  • Log the communication to a file
  • Create and send a test file (HW-group format) to the device
  • Send a file to a remote device
  • Clear window from text
  • Word wrap

 
  •  Hex enable
    If checked then the characters will be displayed in hex form - {hex number}.
  • CR/LFenable

    If checked then the interpretation of CR and LF will depend on Transmit EOL menu.
    Example:
    checked (Windows/DOS mode in Transmit EOL)
    a<CR><LF>b = a<new line>b
    a<CR>b = ab
    a<LF>b = ab
    that is it ignores <CR> and <LF> but not <CR><LF>

    unchecked (Windows/DOS/Linux/MAC)
    a<CR><LF>b = a<new line>b
    a<CR>b = a<new line>b
    a<LF>b = a<new line>b
    that is interprets all combinations as newline character

  • Local echo
    If checked except the sent characters the local echo characters will also be displayed in pink color.
  • Delete EOL
    Controls the <BS> (backspace) character.
    if checked and the cursor is in the beginning of the line and <BS> is pressed then the end of the previous line is deleted and the cursor moves to the end of the other line.
    If unchecked and the cursor in the beginning of the line and <BS> is pressed then the end of the previous line is not deleted and the cursor remains in the beginning of the line.
  • NVT enable
    Allows to see the NVT commands received or sent. The NVT commands will be displayed in blue. If unchecked then these commands will not be displayed clearly in the Received/Sent data window.
  • Special chars
    Displays special characters (for example CR - carriage return and LF - line feed) except the text. In ascii mode you can see that it writes the ascii names of the special characters. In hex and dec it displays the hexadecimal and decimal code of the special characters respectively. In text mode you do not see these characters.
  • Transmit EOL
    Tells to the program what will be interpreted as end of line for different types of OS. For Windows the CRLF sequence will be EOL, for Unix LF and for Mac the CR character. It is important to choose the right one!
  • Word-wrap enable
    If unchecked then the text in the Received/Sent data window will be written in one line because the CR and LF chars will not be taken into account.
  • Log to file
    You can log what is displayed on the window in a text file. After specifying the file you have to check Log enable in the same menu. If checked Overwrite log file does not append the new data to the log file but overwrites them deleting the old data.
  • Receive data disable
    If checked the received data will not be displayed.
  • Clear Window
    Clears the window. Deletes the text displayed.
     

 

 

  • Send file (used only in the Serial tab)
    Sending defined binary file to the connection..

    - Test file generator
    Test file generator is function dedicated for the PortStore and PortStore2 testing.. It's used mainly for working with our devices together with Received Test Data in the TCP Client menu. - detailed example & description

 

 

Other Terminals

  • Terminal (standardservices.com.pk)
    Terminal is a simple serial port (COM) terminal emulation program. It can be used for communication with different devices such as modems, routers, embedded uC systems, GSM phones.

    - Very small size ( Kb only), only one standardservices.com.pk file only, no instalation required,
    - Macros functions supporting HEX and special ASCII characters (10,),
    - Support only COM1 - COM6 (You can't use COM7 or higher..), but full compatible with Virtual Serial Ports on COMCOM6,
    - Log file, send file support,
    - You can control DTR & RTS outputs, but no inputs indication
  • Portmon for Windows NT/9x (standardservices.com.pk)
    Portmon is a GUI/device driver combination that monitors and displays all serial and parallel port activity on a system. It has advanced filtering and search capabilities that make it a powerful tool for exploring the way NT works, seeing how applications use ports, or tracking down problems in system or application configurations.
     
  • RSAccess (standardservices.com.pk)
    Easy RS terminal, scan ports, binary indication and another possibilities. - Screenshot

    MTTTY - Multi-Threaded TTY Sample (standardservices.com.pk)
  • Microsoft very useful and quite friendly serial terminal modified by Netburner. It works with all Virtual Serial ports, display modem pins status, you can send and receive files

 

 

 

 

 

 

Distribution and usage conditions

  1. This software is FreeWare, but only if you respect the following conditions.
  2. This software cannot be modified in any way without the HW group's permission.
  3. Private license :
    Usage and distribution of this software for private use is not limited, but we will be glad, if you place our link (standardservices.com.pk) or icon on your website or blog (see table below).
  4. Commercial licence :
    Organisations or any other institutions can use and distribute the software ONLY if they publish a link to our website (standardservices.com.pk) as described in the table on this SW product’s page..

    Publishing the WWW link:
    • On the WWW pages of the company, which uses or distributes the SW.
    • If the software is used or distributed along with other company's product, the link can be placed on the product's WWW page.
    • Other link placement can be agreed with the HW group company via e-mail.

    If you distribute the software and you will not publish the link as described, you are in violation of our author's rights and we will take action according to the law.
      
  5. Exclusion of warranties: The software is provided strictly "as is". without warranties of any kind, either express or implied, including warranties of title, noninfringement, merchantability or fitness for any particular purpose. limitation of liability: in no event shall HW group nor its vendors be liable for any damages whatsoever (including without limitation loss of profits, loss of use, loss of data, interruptions of business, or lost information) arising out of the use of or inability to use the software, even if HW group has been advised of the possibility of such damages. some jurisdictions prohibit exclusion or limitation of liability for implied warranties or consequential or incidental damages, so the above limitation may not apply to you. you may also have other legal rights that vary from jurisdiction to jurisdiction.
Источник: [standardservices.com.pk]
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